Sky Striker Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
R Rarity
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.

R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
R Rarity
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR Rarity
      Reinforcement of the Army
      UR Rarity
      Reinforcement of the Army
      UR Rarity
      Reinforcement of the Army
      Spell Normal
      Reinforcement of the Army

        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

        SR Rarity
        Sky Striker Mecha - Hornet Drones
        SR Rarity
        Sky Striker Mecha - Hornet Drones
        SR Rarity
        Sky Striker Mecha - Hornet Drones
        Spell Quick
        Sky Striker Mecha - Hornet Drones

          If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

          N Rarity
          Sky Striker Mecha - Shark Cannon
          N Rarity
          Sky Striker Mecha - Shark Cannon
          N Rarity
          Sky Striker Mecha - Shark Cannon
          Spell Quick
          Sky Striker Mecha - Shark Cannon

            If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

            SR Rarity
            Sky Striker Mecha - Widow Anchor
            SR Rarity
            Sky Striker Mecha - Widow Anchor
            SR Rarity
            Sky Striker Mecha - Widow Anchor
            Spell Quick
            Sky Striker Mecha - Widow Anchor

              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

              R Rarity
              Sky Striker Mecha Modules - Multirole
              R Rarity
              Sky Striker Mecha Modules - Multirole
              R Rarity
              Sky Striker Mecha Modules - Multirole
              Spell Continuous
              Sky Striker Mecha Modules - Multirole

                Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                UR Rarity
                Sky Striker Mobilize - Engage!
                UR Rarity
                Sky Striker Mobilize - Engage!
                UR Rarity
                Sky Striker Mobilize - Engage!
                Spell Normal
                Sky Striker Mobilize - Engage!

                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                  UR Rarity
                  Sky Striker Mobilize - Linkage!
                  UR Rarity
                  Sky Striker Mobilize - Linkage!
                  UR Rarity
                  Sky Striker Mobilize - Linkage!
                  Spell Quick
                  Sky Striker Mobilize - Linkage!

                    If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.

                    UR Rarity
                    Sky Striker Special Maneuver - Lemnisgate!
                    UR Rarity
                    Sky Striker Special Maneuver - Lemnisgate!
                    UR Rarity
                    Sky Striker Special Maneuver - Lemnisgate!
                    Spell Quick
                    Sky Striker Special Maneuver - Lemnisgate!

                      Target an equal number of "Sky Striker Ace" monsters and "Sky Striker" Spells in your GY; shuffle them into the Deck, then, for every 3 shuffled cards, you can return up to 1 card on the field to the hand. If a "Sky Striker" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card; immediately after this effect resolves, Link Summon 1 "Sky Striker Ace" Link Monster. You can only use each effect of "Sky Striker Special Maneuver - Lemnisgate!" once per turn.

                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      UR Rarity
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                        Tag(s):

                        UR Rarity
                        Upstart Goblin
                        UR Rarity
                        Upstart Goblin
                        UR Rarity
                        Upstart Goblin
                        Spell Normal
                        Upstart Goblin

                          Draw 1 card, then your opponent gains 1000 LP.

                          Extra Deck

                          UR Rarity
                          Garura, Wings of Resonant Life
                          UR Rarity
                          Garura, Wings of Resonant Life
                          UR Rarity
                          Garura, Wings of Resonant Life
                          DARK 6
                          Garura, Wings of Resonant Life
                          • ATK:

                          • 1500

                          • DEF:

                          • 2400


                          2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                          SR Rarity
                          Prototype Sky Striker Ace - Amatsu
                          SR Rarity
                          Prototype Sky Striker Ace - Amatsu
                          SR Rarity
                          Prototype Sky Striker Ace - Amatsu
                          DARK
                          Prototype Sky Striker Ace - Amatsu
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 "Sky Striker Ace" monster You can only Special Summon "Protoype Sky Striker Ace - Amatsu" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.

                          UR Rarity
                          Sky Striker Ace - Azalea
                          UR Rarity
                          Sky Striker Ace - Azalea
                          UR Rarity
                          Sky Striker Ace - Azalea
                          DARK
                          Sky Striker Ace - Azalea
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Top-Left

                          Bottom-Right


                          2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.

                           Rarity
                          Sky Striker Ace - Camellia
                           Rarity
                          Sky Striker Ace - Camellia
                           Rarity
                          Sky Striker Ace - Camellia
                          DARK
                          Sky Striker Ace - Camellia
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Top-Right

                          Bottom-Left


                          2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.

                          R Rarity
                          Sky Striker Ace - Hayate
                          R Rarity
                          Sky Striker Ace - Hayate
                          R Rarity
                          Sky Striker Ace - Hayate
                          WIND
                          Sky Striker Ace - Hayate
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Bottom-Left


                          1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                          UR Rarity
                          Sky Striker Ace - Kagari
                          UR Rarity
                          Sky Striker Ace - Kagari
                          UR Rarity
                          Sky Striker Ace - Kagari
                          FIRE
                          Sky Striker Ace - Kagari
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Top-Left


                          1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                          SR Rarity
                          Sky Striker Ace - Shizuku
                          SR Rarity
                          Sky Striker Ace - Shizuku
                          SR Rarity
                          Sky Striker Ace - Shizuku
                          WATER
                          Sky Striker Ace - Shizuku
                          • ATK:

                          • 1500

                          • LINK-1

                          Link Arrow:

                          Top-Right


                          1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                          SR Rarity
                          Sky Striker Ace - Zeke
                          SR Rarity
                          Sky Striker Ace - Zeke
                          SR Rarity
                          Sky Striker Ace - Zeke
                          DARK
                          Sky Striker Ace - Zeke
                          • ATK:

                          • 1500

                          • LINK-2

                          Link Arrow:

                          Top

                          Bottom


                          2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                          UR Rarity
                          Sky Striker Ace = Zero
                          UR Rarity
                          Sky Striker Ace = Zero
                          UR Rarity
                          Sky Striker Ace = Zero
                          LIGHT
                          Sky Striker Ace = Zero
                          • ATK:

                          • 2000

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn.

                          Need 25 UR

                          UR Rarity
                          Dracotail Faimena1 card
                          UR Rarity
                          Dracotail Mululu1 card
                          UR Rarity
                          Maxx "C"2 card
                          UR Rarity
                          Mulcharmy Fuwalos2 card
                          UR Rarity
                          Dracotail Arthalion2 card
                          UR Rarity
                          Secreterion Dragon1 card
                          UR Rarity
                          S:P Little Knight1 card
                           Rarity
                          Sky Striker Ace - Camellia1 card
                          UR Rarity
                          Sky Striker Ace - Kagari2 card
                          UR Rarity
                          Sky Striker Ace = Zero2 card
                          UR Rarity
                          Effect Veiler2 card
                          UR Rarity
                          Called by the Grave1 card
                          UR Rarity
                          Ketu Dracotail1 card
                          UR Rarity
                          Reinforcement of the Army1 card
                          UR Rarity
                          Sky Striker Mobilize - Engage!3 card
                          UR Rarity
                          Sky Striker Special Maneuver - Lemnisgate!1 card
                          UR Rarity
                          Triple Tactics Talent1 card

                          Main: 40 Extra: 15

                          UR Rarity
                          1 cardDracotail Faimena
                          UR Rarity
                          1 cardDracotail Faimena
                          Dracotail Faimena
                          WATER 5
                          Dracotail Faimena
                          • ATK:

                          • 1300

                          • DEF:

                          • 2500


                          During the Main Phase (Quick Effect): You can discard this card; Fusion Summon 1 Dragon or Spellcaster Fusion Monster from your Extra Deck, using monsters from your hand or field. If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck. You can only use each effect of "Dracotail Faimena" once per turn.


                          SR Rarity
                          2 cardDracotail Lukias
                          SR Rarity
                          2 cardDracotail Lukias
                          Dracotail Lukias
                          EARTH 4
                          Dracotail Lukias
                          • ATK:

                          • 1800

                          • DEF:

                          • 700


                          If this card is Normal or Special Summoned: You can add 1 "Dracotail" monster from your Deck to your hand, except "Dracotail Lukias". If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck. You can only use each effect of "Dracotail Lukias" once per turn.


                          UR Rarity
                          1 cardDracotail Mululu
                          UR Rarity
                          1 cardDracotail Mululu
                          Dracotail Mululu
                          DARK 3
                          Dracotail Mululu
                          • ATK:

                          • 1100

                          • DEF:

                          • 1500


                          During the Main Phase (Quick Effect): You can Fusion Summon 1 "Dracotail" Fusion Monster from your Extra Deck, using monsters from your hand or field, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion Monsters. If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck, then you can negate the effects of 1 face-up monster your opponent controls. You can only use each effect of "Dracotail Mululu" once per turn.


                          R Rarity
                          1 cardDracotail Pan
                          R Rarity
                          1 cardDracotail Pan
                          Dracotail Pan
                          WIND 7
                          Dracotail Pan
                          • ATK:

                          • 2700

                          • DEF:

                          • 1700


                          If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck, then you can destroy 1 monster on the field. If a face-up Fusion Monster(s) you control is destroyed by an opponent's card effect, while this card is in your GY (except during the Damage Step): You can place this card on the bottom of your Deck, and if you do, Special Summon 1 non-Fusion "Dracotail" monster from your GY. You can only use each effect of "Dracotail Pan" once per turn.


                          N Rarity
                          1 cardDracotail Urgula
                          N Rarity
                          1 cardDracotail Urgula
                          Dracotail Urgula
                          FIRE 6
                          Dracotail Urgula
                          • ATK:

                          • 2400

                          • DEF:

                          • 1000


                          If this card is sent to the GY as material for a Fusion Summon: You can Set 1 "Dracotail" Spell/Trap from your Deck, then you can destroy 1 Spell/Trap on the field. If this card is in your GY: You can target 1 Spellcaster "Dracotail" monster in your GY; place this card on the bottom of your Deck, and if you do, add that monster to your hand. You can only use each effect of "Dracotail Urgula" once per turn.


                          SR Rarity
                          2 cardDroll & Lock Bird
                          SR Rarity
                          2 cardDroll & Lock Bird
                          Droll & Lock Bird
                          WIND 1
                          Droll & Lock Bird
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                          UR Rarity
                          2 cardMaxx "C"
                          UR Rarity
                          2 cardMaxx "C"
                          Maxx "C"
                          EARTH 2
                          Maxx "C"
                          • ATK:

                          • 500

                          • DEF:

                          • 200


                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                          UR Rarity
                          2 cardMulcharmy Fuwalos
                          UR Rarity
                          2 cardMulcharmy Fuwalos
                          Mulcharmy Fuwalos
                          WIND 4
                          Mulcharmy Fuwalos
                          • ATK:

                          • 100

                          • DEF:

                          • 600


                          If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


                          N Rarity
                          2 cardRetaliating "C"
                          N Rarity
                          2 cardRetaliating "C"
                          Retaliating "C"
                          EARTH 4
                          Retaliating "C"
                          • ATK:

                          • 1400

                          • DEF:

                          • 1400


                          During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".


                          R Rarity
                          2 cardSky Striker Ace - Raye
                          R Rarity
                          2 cardSky Striker Ace - Raye
                          Sky Striker Ace - Raye
                          DARK 4
                          Sky Striker Ace - Raye
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


                          R Rarity
                          2 cardSky Striker Ace - Roze
                          R Rarity
                          2 cardSky Striker Ace - Roze
                          Sky Striker Ace - Roze
                          LIGHT 4
                          Sky Striker Ace - Roze
                          • ATK:

                          • 1500

                          • DEF:

                          • 1500


                          If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                          UR Rarity
                          2 cardEffect Veiler
                          UR Rarity
                          2 cardEffect Veiler
                          Effect Veiler
                          LIGHT 1
                          Effect Veiler
                          • ATK:

                          • 0

                          • DEF:

                          • 0


                          During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


                          UR Rarity
                          1 cardCalled by the Grave
                          UR Rarity
                          1 cardCalled by the Grave
                          Called by the Grave
                          Spell Quick
                          Called by the Grave

                            Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




                            Tag(s):

                            UR Rarity
                            1 cardKetu Dracotail
                            UR Rarity
                            1 cardKetu Dracotail
                            Ketu Dracotail
                            Spell Normal
                            Ketu Dracotail

                              Add 1 "Dracotail" monster from your Deck to your hand, then if your opponent controls a monster, you can Fusion Summon 1 Dragon or Spellcaster monster from your Extra Deck, using monsters from your hand or field. You can only activate 1 "Ketu Dracotail" per turn.


                              SR Rarity
                              3 cardRahu Dracotail
                              SR Rarity
                              3 cardRahu Dracotail
                              Rahu Dracotail
                              Spell Normal
                              Rahu Dracotail

                                Fusion Summon 1 "Dracotail" monster from your Extra Deck, using monsters from your hand, Deck, or field, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only activate 1 "Rahu Dracotail" per turn.


                                UR Rarity
                                1 cardReinforcement of the Army
                                UR Rarity
                                1 cardReinforcement of the Army
                                Reinforcement of the Army
                                Spell Normal
                                Reinforcement of the Army

                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                  N Rarity
                                  1 cardSky Striker Maneuver - Jamming Waves!
                                  N Rarity
                                  1 cardSky Striker Maneuver - Jamming Waves!
                                  Sky Striker Maneuver - Jamming Waves!
                                  Spell Normal
                                  Sky Striker Maneuver - Jamming Waves!

                                    If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                    SR Rarity
                                    3 cardSky Striker Mecha - Hornet Drones
                                    SR Rarity
                                    3 cardSky Striker Mecha - Hornet Drones
                                    Sky Striker Mecha - Hornet Drones
                                    Spell Quick
                                    Sky Striker Mecha - Hornet Drones

                                      If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                      SR Rarity
                                      1 cardSky Striker Mecha - Widow Anchor
                                      SR Rarity
                                      1 cardSky Striker Mecha - Widow Anchor
                                      Sky Striker Mecha - Widow Anchor
                                      Spell Quick
                                      Sky Striker Mecha - Widow Anchor

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                        R Rarity
                                        1 cardSky Striker Mecha Modules - Multirole
                                        R Rarity
                                        1 cardSky Striker Mecha Modules - Multirole
                                        Sky Striker Mecha Modules - Multirole
                                        Spell Continuous
                                        Sky Striker Mecha Modules - Multirole

                                          Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                          UR Rarity
                                          3 cardSky Striker Mobilize - Engage!
                                          UR Rarity
                                          3 cardSky Striker Mobilize - Engage!
                                          Sky Striker Mobilize - Engage!
                                          Spell Normal
                                          Sky Striker Mobilize - Engage!

                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                            UR Rarity
                                            1 cardSky Striker Special Maneuver - Lemnisgate!
                                            UR Rarity
                                            1 cardSky Striker Special Maneuver - Lemnisgate!
                                            Sky Striker Special Maneuver - Lemnisgate!
                                            Spell Quick
                                            Sky Striker Special Maneuver - Lemnisgate!

                                              Target an equal number of "Sky Striker Ace" monsters and "Sky Striker" Spells in your GY; shuffle them into the Deck, then, for every 3 shuffled cards, you can return up to 1 card on the field to the hand. If a "Sky Striker" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card; immediately after this effect resolves, Link Summon 1 "Sky Striker Ace" Link Monster. You can only use each effect of "Sky Striker Special Maneuver - Lemnisgate!" once per turn.


                                              UR Rarity
                                              1 cardTriple Tactics Talent
                                              UR Rarity
                                              1 cardTriple Tactics Talent
                                              Triple Tactics Talent
                                              Spell Normal
                                              Triple Tactics Talent

                                                If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                Tag(s):

                                                N Rarity
                                                1 cardDracotail Flame
                                                N Rarity
                                                1 cardDracotail Flame
                                                Dracotail Flame
                                                Trap Normal
                                                Dracotail Flame

                                                  Target 1 face-up Spell on the field; negate its effects (until the end of this turn), then you can place 1 "Dracotail" card from your GY or banishment on the bottom of the Deck, except "Dracotail Flame", then draw 1 card. You can only activate 1 "Dracotail Flame" per turn.


                                                  R Rarity
                                                  1 cardDracotail Horn
                                                  R Rarity
                                                  1 cardDracotail Horn
                                                  Dracotail Horn
                                                  Trap Normal
                                                  Dracotail Horn

                                                    Target 1 Attack Position monster on the field; return it to the hand/Extra Deck, then you can place 1 "Dracotail" card from your GY or banishment on the bottom of the Deck, except "Dracotail Horn", then draw 1 card. You can only activate 1 "Dracotail Horn" per turn.


                                                    N Rarity
                                                    1 cardDracotail Sting
                                                    N Rarity
                                                    1 cardDracotail Sting
                                                    Dracotail Sting
                                                    Trap Normal
                                                    Dracotail Sting

                                                      Target 1 monster and/or 1 Spell/Trap in your opponent's GY; banish them, then you can place 1 "Dracotail" card from your GY or banishment on the bottom of your Deck, except "Dracotail Sting", then draw 1 card. You can only activate 1 "Dracotail Sting" per turn.


                                                      UR Rarity
                                                      2 cardDracotail Arthalion
                                                      UR Rarity
                                                      2 cardDracotail Arthalion
                                                      Dracotail Arthalion
                                                      EARTH 8
                                                      Dracotail Arthalion
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 2500


                                                      1 "Dracotail" monster + 1+ monsters in the hand If this card is Fusion Summoned: You can target monsters on the field and/or GYs, up to the number of monsters used as material from the hand; return them to the hand. If 2 or more monsters are sent to the GY at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dracotail Arthalion" once per turn.


                                                      SR Rarity
                                                      2 cardDracotail Gulamel
                                                      SR Rarity
                                                      2 cardDracotail Gulamel
                                                      Dracotail Gulamel
                                                      WATER 7
                                                      Dracotail Gulamel
                                                      • ATK:

                                                      • 2800

                                                      • DEF:

                                                      • 2300


                                                      1 "Dracotail" monster + 1 monster in the hand When you activate a "Dracotail" card or effect (Quick Effect): You can target 1 card your opponent controls; destroy it. If 2 or more monsters are sent to the GY at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Dracotail Gulamel" once per turn.


                                                      SR Rarity
                                                      1 cardKhaos Starsource Dragon
                                                      SR Rarity
                                                      1 cardKhaos Starsource Dragon
                                                      Khaos Starsource Dragon
                                                      LIGHT 8
                                                      Khaos Starsource Dragon
                                                      • ATK:

                                                      • 2500

                                                      • DEF:

                                                      • 2500


                                                      1 LIGHT or DARK Dragon monster + 1 Dragon monster If this card is Fusion Summoned: You can target cards your opponent controls, up to the number of LIGHT and DARK monsters used as this card's material; destroy them. If this card is banished: You can target 1 Level 4 LIGHT or DARK Dragon monster you control; its Level becomes 8. You can only use each effect of "Khaos Starsource Dragon" once per turn.


                                                      UR Rarity
                                                      1 cardSecreterion Dragon
                                                      UR Rarity
                                                      1 cardSecreterion Dragon
                                                      Secreterion Dragon
                                                      LIGHT 8
                                                      Secreterion Dragon
                                                      • ATK:

                                                      • 3000

                                                      • DEF:

                                                      • 1500


                                                      1 Dragon monster + 1 Spellcaster monster This card loses 100 ATK for each of your banished cards. While you control this Fusion Summoned card, your opponent cannot activate the effects of Special Summoned Dragon or Spellcaster monsters they control. You can target 1 Dragon and 1 Spellcaster monster in your GY; Special Summon 1, and if you do, place the other on the bottom of the Deck. You can only use this effect of "Secreterion Dragon" once per turn.


                                                      SR Rarity
                                                      1 cardPrototype Sky Striker Ace - Amatsu
                                                      SR Rarity
                                                      1 cardPrototype Sky Striker Ace - Amatsu
                                                      Prototype Sky Striker Ace - Amatsu
                                                      DARK
                                                      Prototype Sky Striker Ace - Amatsu
                                                      • ATK:

                                                      • 1500

                                                      • LINK-1

                                                      Link Arrow:

                                                      Bottom


                                                      1 "Sky Striker Ace" monster You can only Special Summon "Protoype Sky Striker Ace - Amatsu" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.


                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      UR Rarity
                                                      1 cardS:P Little Knight
                                                      S:P Little Knight
                                                      DARK
                                                      S:P Little Knight
                                                      • ATK:

                                                      • 1600

                                                      • LINK-2

                                                      Link Arrow:

                                                      Left

                                                      Right


                                                      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                       Rarity
                                                      1 cardSky Striker Ace - Camellia
                                                       Rarity
                                                      1 cardSky Striker Ace - Camellia
                                                      Sky Striker Ace - Camellia
                                                      DARK
                                                      Sky Striker Ace - Camellia
                                                      • ATK:

                                                      • 1500

                                                      • LINK-2

                                                      Link Arrow:

                                                      Top-Right

                                                      Bottom-Left


                                                      2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                                                      R Rarity
                                                      1 cardSky Striker Ace - Hayate
                                                      R Rarity
                                                      1 cardSky Striker Ace - Hayate
                                                      Sky Striker Ace - Hayate
                                                      WIND
                                                      Sky Striker Ace - Hayate
                                                      • ATK:

                                                      • 1500

                                                      • LINK-1

                                                      Link Arrow:

                                                      Bottom-Left


                                                      1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                      UR Rarity
                                                      2 cardSky Striker Ace - Kagari
                                                      UR Rarity
                                                      2 cardSky Striker Ace - Kagari
                                                      Sky Striker Ace - Kagari
                                                      FIRE
                                                      Sky Striker Ace - Kagari
                                                      • ATK:

                                                      • 1500

                                                      • LINK-1

                                                      Link Arrow:

                                                      Top-Left


                                                      1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                      SR Rarity
                                                      1 cardSky Striker Ace - Shizuku
                                                      SR Rarity
                                                      1 cardSky Striker Ace - Shizuku
                                                      Sky Striker Ace - Shizuku
                                                      WATER
                                                      Sky Striker Ace - Shizuku
                                                      • ATK:

                                                      • 1500

                                                      • LINK-1

                                                      Link Arrow:

                                                      Top-Right


                                                      1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                      UR Rarity
                                                      2 cardSky Striker Ace = Zero
                                                      UR Rarity
                                                      2 cardSky Striker Ace = Zero
                                                      Sky Striker Ace = Zero
                                                      LIGHT
                                                      Sky Striker Ace = Zero
                                                      • ATK:

                                                      • 2000

                                                      • LINK-2

                                                      Link Arrow:

                                                      Bottom-Left

                                                      Bottom-Right


                                                      2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn.


                                                      master-duel
                                                      Sky Striker
                                                      5







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