Sky Striker Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
UR Rarity
Harpie's Feather Duster
Spell Normal
Harpie's Feather Duster

    Destroy all Spell and Trap Cards your opponent controls.



    Tag(s):

    SR Rarity
    Pot of Desires
    SR Rarity
    Pot of Desires
    SR Rarity
    Pot of Desires
    Spell Normal
    Pot of Desires

      Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.



      Tag(s):

      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      Spell Normal
      Sky Striker Maneuver - Afterburners!

        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

        SR Rarity
        Sky Striker Mecha - Hornet Drones
        SR Rarity
        Sky Striker Mecha - Hornet Drones
        SR Rarity
        Sky Striker Mecha - Hornet Drones
        Spell Quick
        Sky Striker Mecha - Hornet Drones

          If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.

          SR Rarity
          Sky Striker Mecha - Widow Anchor
          SR Rarity
          Sky Striker Mecha - Widow Anchor
          SR Rarity
          Sky Striker Mecha - Widow Anchor
          Spell Quick
          Sky Striker Mecha - Widow Anchor

            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

            R Rarity
            Sky Striker Mecha Modules - Multirole
            R Rarity
            Sky Striker Mecha Modules - Multirole
            R Rarity
            Sky Striker Mecha Modules - Multirole
            Spell Continuous
            Sky Striker Mecha Modules - Multirole

              Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

              UR Rarity
              Sky Striker Mobilize - Engage!
              UR Rarity
              Sky Striker Mobilize - Engage!
              UR Rarity
              Sky Striker Mobilize - Engage!
              Spell Normal
              Sky Striker Mobilize - Engage!

                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                UR Rarity
                Triple Tactics Talent
                UR Rarity
                Triple Tactics Talent
                UR Rarity
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                  Tag(s):

                  UR Rarity
                  Triple Tactics Thrust
                  UR Rarity
                  Triple Tactics Thrust
                  UR Rarity
                  Triple Tactics Thrust
                  Spell Normal
                  Triple Tactics Thrust

                    If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.

                    Extra Deck

                    UR Rarity
                    Garura, Wings of Resonant Life
                    UR Rarity
                    Garura, Wings of Resonant Life
                    UR Rarity
                    Garura, Wings of Resonant Life
                    DARK 6
                    Garura, Wings of Resonant Life
                    • ATK:

                    • 1500

                    • DEF:

                    • 2400


                    2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.

                    UR Rarity
                    Accesscode Talker
                    UR Rarity
                    Accesscode Talker
                    UR Rarity
                    Accesscode Talker
                    DARK
                    Accesscode Talker
                    • ATK:

                    • 2300

                    • LINK-4

                    Link Arrow:

                    Top

                    Left

                    Right

                    Bottom


                    2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".



                    Tag(s):

                    SR Rarity
                    Dharc the Dark Charmer, Gloomy
                    SR Rarity
                    Dharc the Dark Charmer, Gloomy
                    SR Rarity
                    Dharc the Dark Charmer, Gloomy
                    DARK
                    Dharc the Dark Charmer, Gloomy
                    • ATK:

                    • 1850

                    • LINK-2

                    Link Arrow:

                    Bottom-Left

                    Bottom-Right


                    2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.

                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    UR Rarity
                    S:P Little Knight
                    DARK
                    S:P Little Knight
                    • ATK:

                    • 1600

                    • LINK-2

                    Link Arrow:

                    Left

                    Right


                    2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                     Rarity
                    Sky Striker Ace - Camellia
                     Rarity
                    Sky Striker Ace - Camellia
                     Rarity
                    Sky Striker Ace - Camellia
                    DARK
                    Sky Striker Ace - Camellia
                    • ATK:

                    • 1500

                    • LINK-2

                    Link Arrow:

                    Top-Right

                    Bottom-Left


                    2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to their field, and if you do, send that monster to the GY, also shift control to this card's owner during the End Phase of this turn.

                    R Rarity
                    Sky Striker Ace - Hayate
                    R Rarity
                    Sky Striker Ace - Hayate
                    R Rarity
                    Sky Striker Ace - Hayate
                    WIND
                    Sky Striker Ace - Hayate
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Bottom-Left


                    1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.

                    UR Rarity
                    Sky Striker Ace - Kagari
                    UR Rarity
                    Sky Striker Ace - Kagari
                    UR Rarity
                    Sky Striker Ace - Kagari
                    FIRE
                    Sky Striker Ace - Kagari
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Top-Left


                    1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.

                    R Rarity
                    Sky Striker Ace - Kaina
                    R Rarity
                    Sky Striker Ace - Kaina
                    R Rarity
                    Sky Striker Ace - Kaina
                    EARTH
                    Sky Striker Ace - Kaina
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Bottom-Right


                    1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.

                    SR Rarity
                    Sky Striker Ace - Shizuku
                    SR Rarity
                    Sky Striker Ace - Shizuku
                    SR Rarity
                    Sky Striker Ace - Shizuku
                    WATER
                    Sky Striker Ace - Shizuku
                    • ATK:

                    • 1500

                    • LINK-1

                    Link Arrow:

                    Top-Right


                    1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.

                    SR Rarity
                    Sky Striker Ace - Zeke
                    SR Rarity
                    Sky Striker Ace - Zeke
                    SR Rarity
                    Sky Striker Ace - Zeke
                    DARK
                    Sky Striker Ace - Zeke
                    • ATK:

                    • 1500

                    • LINK-2

                    Link Arrow:

                    Top

                    Bottom


                    2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis
                    DARK
                    Super Starslayer TY-PHON - Sky Crisis
                    • ATK:

                    • 2900

                    • DEF:

                    • 2900


                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                    Need 32 UR

                    UR Rarity
                    Maxx "C"3 card
                     Rarity
                    Red-Eyes Dark Dragoon2 card
                    UR Rarity
                    Accesscode Talker1 card
                    UR Rarity
                    Predaplant Verte Anaconda1 card
                    UR Rarity
                    S:P Little Knight1 card
                    UR Rarity
                    Selene, Queen of the Master Magicians1 card
                    UR Rarity
                    Sky Striker Ace - Kagari1 card
                    UR Rarity
                    Dark Magician2 card
                    UR Rarity
                    Red-Eyes Black Dragon2 card
                    UR Rarity
                    Super Starslayer TY-PHON - Sky Crisis1 card
                    UR Rarity
                    Change of Heart2 card
                    UR Rarity
                    Forbidden Droplet3 card
                    UR Rarity
                    Harpie's Feather Duster1 card
                    UR Rarity
                    Heavy Storm1 card
                    UR Rarity
                    Lightning Storm1 card
                    UR Rarity
                    Raigeki1 card
                    UR Rarity
                    Sky Striker Mobilize - Engage!3 card
                    UR Rarity
                    Triple Tactics Talent2 card
                    UR Rarity
                    Triple Tactics Thrust3 card

                    Main: 41 Extra: 15

                    UR Rarity
                    3 cardMaxx "C"
                    UR Rarity
                    3 cardMaxx "C"
                    Maxx "C"
                    EARTH 2
                    Maxx "C"
                    • ATK:

                    • 500

                    • DEF:

                    • 200


                    During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                    SR Rarity
                    1 cardRed-Eyes Black Meteor Dragon
                    SR Rarity
                    1 cardRed-Eyes Black Meteor Dragon
                    Red-Eyes Black Meteor Dragon
                    DARK 6
                    Red-Eyes Black Meteor Dragon
                    • ATK:

                    • 2000

                    • DEF:

                    • 2000


                    You can send 1 Level 5 or higher Normal Monster from your hand or Deck to the GY; Special Summon this card from your hand, then increase its Level by 1. During your Main Phase, except the turn this card was sent to the GY: You can banish this card from your GY; add 1 "Red-Eyes Fusion" from your Deck or GY to your hand. You can only use each effect of "Red-Eyes Black Meteor Dragon" once per turn.


                    UR Rarity
                    2 cardDark Magician
                    UR Rarity
                    2 cardDark Magician
                    Dark Magician
                    DARK 7
                    Dark Magician
                    • ATK:

                    • 2500

                    • DEF:

                    • 2100


                    ''The ultimate wizard in terms of attack and defense.''


                    UR Rarity
                    2 cardRed-Eyes Black Dragon
                    UR Rarity
                    2 cardRed-Eyes Black Dragon
                    Red-Eyes Black Dragon
                    DARK 7
                    Red-Eyes Black Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 2000


                    ''A ferocious dragon with a deadly attack.''


                    UR Rarity
                    2 cardChange of Heart
                    UR Rarity
                    2 cardChange of Heart
                    Change of Heart
                    Spell Normal
                    Change of Heart

                      Target 1 monster your opponent controls; take control of it until the End Phase.


                      SR Rarity
                      1 cardDark Hole
                      SR Rarity
                      1 cardDark Hole
                      Dark Hole
                      Spell Normal
                      Dark Hole

                        Destroy all monsters on the field.


                        UR Rarity
                        3 cardForbidden Droplet
                        UR Rarity
                        3 cardForbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR Rarity
                          1 cardHarpie's Feather Duster
                          UR Rarity
                          1 cardHarpie's Feather Duster
                          Harpie's Feather Duster
                          Spell Normal
                          Harpie's Feather Duster

                            Destroy all Spell and Trap Cards your opponent controls.




                            Tag(s):

                            UR Rarity
                            1 cardHeavy Storm
                            UR Rarity
                            1 cardHeavy Storm
                            Heavy Storm
                            Spell Normal
                            Heavy Storm

                              Destroy all Spell and Trap Cards on the field.


                              UR Rarity
                              1 cardLightning Storm
                              UR Rarity
                              1 cardLightning Storm
                              Lightning Storm
                              Spell Normal
                              Lightning Storm

                                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                                Tag(s):

                                UR Rarity
                                1 cardRaigeki
                                UR Rarity
                                1 cardRaigeki
                                Raigeki
                                Spell Normal
                                Raigeki

                                  Destroy all monsters your opponent controls.




                                  Tag(s):

                                  SR Rarity
                                  3 cardRed-Eyes Fusion
                                  SR Rarity
                                  3 cardRed-Eyes Fusion
                                  Red-Eyes Fusion
                                  Spell Normal
                                  Red-Eyes Fusion

                                    Fusion Summon 1 Fusion Monster that lists a "Red-Eyes" monster as material from your Extra Deck, using monsters from your hand, Deck, or field as Fusion Materials, and if you do, its name becomes "Red-Eyes B. Dragon". You cannot Normal or Special Summon other monsters the turn you activate this card. You can only activate 1 "Red-Eyes Fusion" per turn.


                                    SR Rarity
                                    3 cardRed-Eyes Insight
                                    SR Rarity
                                    3 cardRed-Eyes Insight
                                    Red-Eyes Insight
                                    Spell Normal
                                    Red-Eyes Insight

                                      Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.


                                      R Rarity
                                      1 cardSky Striker Maneuver - Afterburners!
                                      R Rarity
                                      1 cardSky Striker Maneuver - Afterburners!
                                      Sky Striker Maneuver - Afterburners!
                                      Spell Normal
                                      Sky Striker Maneuver - Afterburners!

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                        SR Rarity
                                        1 cardSky Striker Mecha - Hornet Drones
                                        SR Rarity
                                        1 cardSky Striker Mecha - Hornet Drones
                                        Sky Striker Mecha - Hornet Drones
                                        Spell Quick
                                        Sky Striker Mecha - Hornet Drones

                                          If you control no monsters in your Main Monster Zone: Special Summon 1 "Sky Striker Ace Token" (Warrior/DARK/Level 1/ATK 0/DEF 0) in Defense Position, which cannot be Tributed, and if you have 3 or more Spells in your GY when this effect resolves, the Token's ATK/DEF become 1500 instead.


                                          N Rarity
                                          2 cardSky Striker Mecha - Shark Cannon
                                          N Rarity
                                          2 cardSky Striker Mecha - Shark Cannon
                                          Sky Striker Mecha - Shark Cannon
                                          Spell Quick
                                          Sky Striker Mecha - Shark Cannon

                                            If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                            SR Rarity
                                            3 cardSky Striker Mecha - Widow Anchor
                                            SR Rarity
                                            3 cardSky Striker Mecha - Widow Anchor
                                            Sky Striker Mecha - Widow Anchor
                                            Spell Quick
                                            Sky Striker Mecha - Widow Anchor

                                              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                              R Rarity
                                              1 cardSky Striker Mecha Modules - Multirole
                                              R Rarity
                                              1 cardSky Striker Mecha Modules - Multirole
                                              Sky Striker Mecha Modules - Multirole
                                              Spell Continuous
                                              Sky Striker Mecha Modules - Multirole

                                                Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                UR Rarity
                                                3 cardSky Striker Mobilize - Engage!
                                                UR Rarity
                                                3 cardSky Striker Mobilize - Engage!
                                                Sky Striker Mobilize - Engage!
                                                Spell Normal
                                                Sky Striker Mobilize - Engage!

                                                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                  UR Rarity
                                                  2 cardTriple Tactics Talent
                                                  UR Rarity
                                                  2 cardTriple Tactics Talent
                                                  Triple Tactics Talent
                                                  Spell Normal
                                                  Triple Tactics Talent

                                                    If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                                    Tag(s):

                                                    UR Rarity
                                                    3 cardTriple Tactics Thrust
                                                    UR Rarity
                                                    3 cardTriple Tactics Thrust
                                                    Triple Tactics Thrust
                                                    Spell Normal
                                                    Triple Tactics Thrust

                                                      If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                                      SR Rarity
                                                      1 cardEvenly Matched
                                                      SR Rarity
                                                      1 cardEvenly Matched
                                                      Evenly Matched
                                                      Trap Normal
                                                      Evenly Matched

                                                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                                                         Rarity
                                                        2 cardRed-Eyes Dark Dragoon
                                                         Rarity
                                                        2 cardRed-Eyes Dark Dragoon
                                                        Red-Eyes Dark Dragoon
                                                        DARK 8
                                                        Red-Eyes Dark Dragoon
                                                        • ATK:

                                                        • 3000

                                                        • DEF:

                                                        • 2500


                                                        "Dark Magician" + "Red-Eyes Black Dragon" or 1 Dragon Effect Monster Cannot be destroyed by card effects. Neither player can target this card with card effects. During your Main Phase: You can destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can use this effect a number of times per turn up to the number of Normal Monsters used as Fusion Material for this card. Once per turn, when a card or effect is activated (Quick Effect): You can discard 1 card; negate the activation, and if you do, destroy that card, and if you do that, this card gains 1000 ATK.


                                                        UR Rarity
                                                        1 cardAccesscode Talker
                                                        UR Rarity
                                                        1 cardAccesscode Talker
                                                        Accesscode Talker
                                                        DARK
                                                        Accesscode Talker
                                                        • ATK:

                                                        • 2300

                                                        • LINK-4

                                                        Link Arrow:

                                                        Top

                                                        Left

                                                        Right

                                                        Bottom


                                                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                                        Tag(s):

                                                        SR Rarity
                                                        1 cardDharc the Dark Charmer, Gloomy
                                                        SR Rarity
                                                        1 cardDharc the Dark Charmer, Gloomy
                                                        Dharc the Dark Charmer, Gloomy
                                                        DARK
                                                        Dharc the Dark Charmer, Gloomy
                                                        • ATK:

                                                        • 1850

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 monsters, including a DARK monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 DARK monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 DARK monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Dharc the Dark Charmer, Gloomy" once per turn.


                                                        SR Rarity
                                                        1 cardHiita the Fire Charmer, Ablaze
                                                        SR Rarity
                                                        1 cardHiita the Fire Charmer, Ablaze
                                                        Hiita the Fire Charmer, Ablaze
                                                        FIRE
                                                        Hiita the Fire Charmer, Ablaze
                                                        • ATK:

                                                        • 1850

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 monsters, including a FIRE monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 FIRE monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 FIRE monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Hiita the Fire Charmer, Ablaze" once per turn.


                                                        UR Rarity
                                                        1 cardPredaplant Verte Anaconda
                                                        UR Rarity
                                                        1 cardPredaplant Verte Anaconda
                                                        Predaplant Verte Anaconda
                                                        DARK
                                                        Predaplant Verte Anaconda
                                                        • ATK:

                                                        • 500

                                                        • LINK-2

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom-Right


                                                        2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


                                                        UR Rarity
                                                        1 cardS:P Little Knight
                                                        UR Rarity
                                                        1 cardS:P Little Knight
                                                        S:P Little Knight
                                                        DARK
                                                        S:P Little Knight
                                                        • ATK:

                                                        • 1600

                                                        • LINK-2

                                                        Link Arrow:

                                                        Left

                                                        Right


                                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                                        UR Rarity
                                                        1 cardSelene, Queen of the Master Magicians
                                                        UR Rarity
                                                        1 cardSelene, Queen of the Master Magicians
                                                        Selene, Queen of the Master Magicians
                                                        LIGHT
                                                        Selene, Queen of the Master Magicians
                                                        • ATK:

                                                        • 1850

                                                        • LINK-3

                                                        Link Arrow:

                                                        Bottom-Left

                                                        Bottom

                                                        Bottom-Right


                                                        2+ monsters, including a Spellcaster monster If this card is Link Summoned: Place Spell Counters on this card, equal to the number of Spells on the field and in the GYs. While an "Endymion" card(s) is on the field, your opponent's monsters cannot target this card for attacks. Once per turn, during the Main Phase (Quick Effect): You can remove 3 Spell Counters from your field; Special Summon 1 Spellcaster monster from your hand or GY in Defense Position, to your zone this card points to.


                                                        SR Rarity
                                                        1 cardSky Striker Ace - Azalea Temperance
                                                        SR Rarity
                                                        1 cardSky Striker Ace - Azalea Temperance
                                                        Sky Striker Ace - Azalea Temperance
                                                        DARK
                                                        Sky Striker Ace - Azalea Temperance
                                                        • ATK:

                                                        • 2500

                                                        • LINK-3

                                                        Link Arrow:

                                                        Left

                                                        Right

                                                        Bottom


                                                        2+ monsters, including a Link Monster Must first be Link Summoned. If this card is Special Summoned: You can banish 1 Spell from your hand or GY, then target 1 monster your opponent controls with 2500 or less ATK; equip that face-up monster to this card as an Equip Spell. You can only use this effect of "Sky Striker Ace - Azalea Temperance" once per turn. When this card is destroyed by battle: You can Special Summon 1 other "Sky Striker" monster from your hand or GY.


                                                        R Rarity
                                                        1 cardSky Striker Ace - Hayate
                                                        R Rarity
                                                        1 cardSky Striker Ace - Hayate
                                                        Sky Striker Ace - Hayate
                                                        WIND
                                                        Sky Striker Ace - Hayate
                                                        • ATK:

                                                        • 1500

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom-Left


                                                        1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                                                        UR Rarity
                                                        1 cardSky Striker Ace - Kagari
                                                        UR Rarity
                                                        1 cardSky Striker Ace - Kagari
                                                        Sky Striker Ace - Kagari
                                                        FIRE
                                                        Sky Striker Ace - Kagari
                                                        • ATK:

                                                        • 1500

                                                        • LINK-1

                                                        Link Arrow:

                                                        Top-Left


                                                        1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                                                        R Rarity
                                                        1 cardSky Striker Ace - Kaina
                                                        R Rarity
                                                        1 cardSky Striker Ace - Kaina
                                                        Sky Striker Ace - Kaina
                                                        EARTH
                                                        Sky Striker Ace - Kaina
                                                        • ATK:

                                                        • 1500

                                                        • LINK-1

                                                        Link Arrow:

                                                        Bottom-Right


                                                        1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.


                                                        SR Rarity
                                                        1 cardSky Striker Ace - Shizuku
                                                        SR Rarity
                                                        1 cardSky Striker Ace - Shizuku
                                                        Sky Striker Ace - Shizuku
                                                        WATER
                                                        Sky Striker Ace - Shizuku
                                                        • ATK:

                                                        • 1500

                                                        • LINK-1

                                                        Link Arrow:

                                                        Top-Right


                                                        1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                                                        SR Rarity
                                                        1 cardSky Striker Ace - Zeke
                                                        SR Rarity
                                                        1 cardSky Striker Ace - Zeke
                                                        Sky Striker Ace - Zeke
                                                        DARK
                                                        Sky Striker Ace - Zeke
                                                        • ATK:

                                                        • 1500

                                                        • LINK-2

                                                        Link Arrow:

                                                        Top

                                                        Bottom


                                                        2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                                                        UR Rarity
                                                        1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                        UR Rarity
                                                        1 cardSuper Starslayer TY-PHON - Sky Crisis
                                                        Super Starslayer TY-PHON - Sky Crisis
                                                        DARK
                                                        Super Starslayer TY-PHON - Sky Crisis
                                                        • ATK:

                                                        • 2900

                                                        • DEF:

                                                        • 2900


                                                        2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.



                                                        SKY STRIKER Decks in MASTER DUEL








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